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Hellbreath World - Classes - Battle Mage

HELBREATH BATTLE MAGE

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A battle mage is a person who is talented both in the arts of magic and fighting techniques.
Fast magic damage to stun. Can also be used for buffs and fencing to interrupt enemy mage casts.

Battle Mage Sample:
STR = 150/250/300 (Depends on the requirements of your battle staff)
DEX = 10
INT = 300 (For Absolute Magic Protection + Offensive spells)
MAG = 500
AGI = 10
VIT = Place all remaining points here.

Use battle staffs, two handed staffs that shoot magic and allow you to cast.
Cancel requires 450 int.
Resetting your stats cost 3000 gold from a vendor.

Battle Staff
INT/MAG
Effect
Beginner
150/100
Magic Missle
Master
150/100
Energy Bolt
Ice
250/135
Mass Ice Strike
Air
250/135
Lighting Arrow
Fire
250/135
Fire Ball
Lighting
250/250
Lighting Strike
Shard
250/250
Blizzard Attack
Meteor
250/250
Meteor Strike
Rejuvenation
350/300
5,000 Rep+
3x3 Area Heal
Unholy
250/250
Ghost Attack

Battle Staff Information:

Damage is based of mag stat, more you have the more damage you will do this is also the case with hitting prob as its base off of mag.

Also, only +Magic damage modifiers work on these IE: Sorcery angel, channeling ring, channeling neck, Godly mage set.

There are 4 levels, each one requires more stats than the previous and does more damage:
1) Beginner
2) Master
3) Ice, Air, Fire
4) Lighting, Shard, Meteor ( doesn't drop stated)
5* unquie, Unholy

Triple wands had reduced damage but hit in a very large area and do more damage pvp than any other type.
Range of the battle stave's are the same as raiper/fencing.

 
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